Author: Ulrich Tuerke
Date: 05:33:21 06/18/01
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On June 18, 2001 at 08:28:08, Bas Hamstra wrote: >On June 17, 2001 at 01:09:50, Robert Hyatt wrote: > >>On June 16, 2001 at 22:59:06, Vincent Diepeveen wrote: >> >>>Hello, >>> >>>From Gian-Carlo i received tonight a cool version of crafty 18.10, >>>namely a modified version of crafty. The modification was that it >>>is using a small sense of Singular extensions, using a 'moreland' >>>implementation. >>> >> >> >>Instead of modifying Crafty to simulate Deep Blue, why didn't you >>modify Netscape? Or anything else? I don't see _any_ point in >>taking a very fishy version of crafty and trying to conclude _anything_ >>about deep blue from it... >> >>Unless you are into counting chickens to forecast weather, or something >>else... > >I don't agree here. It is fun. Maybe not extremely accurate, but it says >*something* about the efficiency of their search, which I believe is horrible. I >think using SE and not nullmove is *inefficient* as compared to nullmove. We >don't need 100.0000% accurate data when it's obviously an order of magnitude >more inefficient. May be you are right, if the program is running on a PC. However if you can reach a huge depth anyway because of hardware, may be you can afford to use this, because it doesn't matter too much wasting one ply depth ? I rather doubt that you can really learn something about Deep Blue this way. Uli > >By the way at FICS a modified Crafty is running, using SE. It has a rating of >2100. > >Best regards, >Bas.
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