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Subject: Re: Computers are still blind... How blind?

Author: Uri Blass

Date: 13:01:19 07/05/02

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On July 05, 2002 at 15:45:21, Sune Fischer wrote:

>On July 05, 2002 at 13:29:16, Uri Blass wrote:
>>
>>Note that a program does not have to find the long mate in order to play perfect
>>chess.
>>
>>It only needs not to do mistakes.
>>
>>Let assume for the discussion that not doing mistake in KRB vs KBN position may
>>be a hard problem that cannot be solved by searching 50 plies forward(I am not
>>sure if it is the case)
>>
>>I still believe that black can avoid the trouble of being the weaker side in KRB
>>vs KBN position by searching 50 plies forward so it does not prove that
>>searching 50 plies forward is not enough never to lose games.
>
>Assume we didn't have the KRB-KBN table and that we were having this duscussion
>the day before it was completed. We would be betting on a position X, and your
>argument would be (if I understand you right) that because 99.5% of all the
>games that reached position X ended draw, the position would be more likely to
>be drawn. The table base would then show us, that white can in fact win it.
>
>I believe these endgames are usually easier to draw than to win.
>Sometimes the winning side must play almost perfect for 100 moves, where as the
>drawing side often has more than 1 alternative. Ocasionally the right winning
>move has to be found by a search to very end (forced mate), the point is you can
>not know if/when there are any of these moves just bcause you always get draws.
>
>Your example with KRB-KBN requires that kind of depth to win, the right moves
>are too obscure to be found by an "evaluation" search.
>
>-S.

I suspect that search may see that the right move help to push the opponent king
closer to the corner relative to the wrong moves and it may be enough.

Uri



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