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Subject: Re: A Blast from the past - Feng Hsu Let's start with the Rules

Author: chandler yergin

Date: 17:41:53 04/23/05

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On April 23, 2005 at 12:07:19, Rolf Tueschen wrote:

>On April 22, 2005 at 19:18:55, chandler yergin wrote:
>
>>       Rule Number 13 is quite revealing..
>
>
>I never heard about the rule 13 - indeed it's an incredible thing to digest. The
>team of IBM could interfere, when it was their move, to the hardware, i.e. the
>hash-relevant parts of the machine IF they saw - with the help of friendly GM
>contact, that DBII was trying to play a nonsense move where Kasparov could have
>had certain advantages! My interpretation of that rule is that IBM was allowed
>to break DBII's thoughtprocess and then continue with a fresh attempt and
>because of time management reasons they could have forced the machine to play
>something, the machine normally would never have played. To me now the positions
>Kasparov had in mind are completely explanable. If there was a human influence
>on the machine, it was even allowed by the rules, here rule 13! Unbelievable.
>Now I don't understand why Kasparov complained at all! Because what he suspected
>was absolutely within the rules.

Yes.. the 'time management' software divides up the thinking time for the
Computer. If the Time control is 40 moves in 2 hours 120 minutes divided
by 40 averages 3 minutes a move.

In Game 2 Deep Blue used 6.5 minutes for it's  critical move; which is why
Kasparov suspected possible human intervention, and wanted a copy of the
Log.   Logical and justifiable in my opinion.

Would you agree?



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